
Subservient
Meta, Narrative
ABOUT
Subservient is a top-down pixel narrative game inspired by Undertale and OneShot. The goal of the game is to capture the essence of a non-fighting combat mechanic, as well as the meta-gaming and 4th-wall-breaking gameplay from OneShot.
YEAR:
2025
STATUS:
In Development
TYPE:
RPG, Narrative, Psychological Horror
World Building
Gameplay
The game explores themes of:
Identity and free will
Artificial intelligence and control
Meta-narrative storytelling
Corruption of game systems
Humanity emerging from flaws
Core gameplay revolves around survival and evasive combat. Players absorb unstable enemy attacks using a lantern-like device that stores “Flicker,” a resource representing corrupted game data. Flicker powers abilities such as:
Time manipulation
Dashing and teleportation
Stunning enemies
Deleting hostile attacks
Gallery








